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Stuff

Here you will find all the stuff I am currently working on or doesn't really fit in the games catagory.

 

Fireworks sim

I made this little fireworks thing a while back. Simple but pretty cool. The sky fades to night slowly over time and fireworks are launched randomly from three launchers.

Fireworks Web Player

You can also download the Unity project folder here:

Fireworks Unity Project Folder

 

 

Mini Nature Scene

A little nature scene made after an erroding hill near my home, with a small gully and a couple of my blender Lsystem trees. It isn't quite done yet but is close enough. Just modeling and texturing practice with many weird hacks used for the graphics. The grass is a very simple particle system with a control texture for the lighting.

Nature Scene Web Player

 

Car Physics

I got confused trying to use Unity's wheel collider when I was playing around with car physics so I coded my own raycast car with full suspension. If I ever finish/remake my racing game this is the physics rig I will use. It is really fast so many cars can be used at once.

Car Physics Web Player

As an act of generosity I have made this physics rig free, public domain or whatever. You can download the Unity project folder here:

Car Physics Unity Project Folder

 

 


 


 

 

fireworks

 

 

nature scene

 


car